Escapology Las Vegas in Las Vegas, NV

2797 S Maryland PkwyLas Vegas, NV 89109
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Starting at
$34.99
INSTANT CONFIRMATION

Overview

Escapology Las Vegas offers a unique experience for guests ages 7 and older. Let's groups choose from 9 different themed game rooms. Each room has varying difficulties that allow guests to work together to find clues, solve puzzles, and pick locks that will free them from the game room before the allotted 60 minutes.

1 or more people

Good To Know

from Ashley, one of our Las Vegas Travel Experts
  • Not valid on any licensed games. That includes Scooby-Doo and Murder on the Orient Express.
  • Work together to solve clues, puzzles, and more to break out in this real-life escape game.
  • Must be 7 years or older to play.
  • Up to 8 players per room.
  • The game master guide is assigned to groups.
  • We recommend from 2 - 6 players per game.
  • Duration: 60 minutes unless you escape earlier.
  • Please arrive 15 minutes early.
  • No, mobile phones.

Description

from Escapology Las Vegas
Great fun between groups of friends and families. Play in groups of 2-8 and work together to find the clues, solve the puzzles and escape the room!

Challenge yourselves in bigger groups by booking two rooms at the same time and see which group has got what it takes to be the best!

Not valid on any licensed games. That includes Scooby-Doo and murder on the Orient express.

Escapology is a real-life escape game. Groups of up to 8 players are locked in a themed game, and players must work together to find hidden objects, uncover the clues and solve the puzzles to earn their freedom! But can you do it before your 60 minutes are up? Do you have what it takes to Escape?

Games:

Under Pressure
The North Atlantic - June 21, 1944
The year is 1944; the height of World War II. The US Navy is fighting to establish a position of dominance over the enemy. Tensions are high and the crew is on maximum alert. You are onboard the Steel Shark - the US Navy’s prized submarine, deep in the North Atlantic Ocean on a vitally important mission to spy on the German Battle Cruiser, Scheer. The mission is going smoothly until, without warning, the submarine plunges into the sea. The engines have died and pressure in the cabin is quickly increasing. The hull is cracking under the immense pressure of the seabed and, without power, only 60 minutes of reserve oxygen remains! You and the crew must act quickly so you can continue your mission. If you succeed, you’ll not only survive but will surely become national heroes. Looking around you begin to discover clues that lead you to believe this wasn’t an accident, but sabotage by German secret agents. They have removed six oxygen silos and hidden them around the ship. You’ll need to scour the mess hall, rummage through the control room, and uncover the silos to repair the steel Shark.

Can you reinstate the power and help the Steel Shark back to the surface before the entire crew perishes? Oxygen is already running out!

Mansion Murder
Scottish Highlands; New Year’s Eve, 1999
You are Robert Montgomerie, the only remaining direct heir to the Kildermorie Estate and the Montgomerie family fortune. You’re attending a family gathering, hosted by your Grandfather, Hugh ‘Monty’ Montgomerie, the 9th Earl of Kildermorie to celebrate the dawn of the new Millennium.

As the guests raise a toast, a scream fills the air…Your Grandfather is found dead in the library - and it looks like MURDER!

Suddenly, you’re bundled into the Drawing Room and the door is locked. Confused, you bang on the door and call for help until it dawns on you... that as the direct heir, all fingers are pointed at you! You realize you’ve been framed! But who would want to kill your Grandfather… and why?

You overhear the police being called, but know that as the Kildermorie Estate is hidden deep in the Scottish Highlands, it will take them 60 minutes to arrive.

The only evidence that proves your innocence is hidden in the Mansion...
For centuries the Montgomerie family assigned a single gatekeeper to its secret family history. The Earl’s sudden demise means he can no longer pass on these secrets, but the wise old man ensured there was sufficient evidence, hidden throughout the family residence, should anything unexpected happen to him! What he didn’t anticipate is you’d need to uncover these secrets in only 60 minutes!

Will hidden clues will reveal distant family secrets? Can you gather enough evidence and piece the story together to prove your innocence? And the biggest challenge of all... is it even remotely possible to solve the mystery before the clock strikes 12?

Success means freedom, fortune, and saving the future of your family...
Failure means a life behind bars…..

Do you have what it takes to find the family killer before you are framed and lose your inheritance? Time is of the essence!

Antidote
Nevada Desert, United States, May 25th, 2015

Dr. Walter Brandt is a high-ranking chemical weapons specialist for the United States government, part of a secret department that is only recognized by a series of mysterious numbers and letters. He has been developing powerful viruses capable of eradicating enemy forces with swift pace and deadly accuracy.

Foreign powers have noted Dr. Brandt's work and have recruited him to develop a powerful virus capable of killing their enemies in hours. He has gone rogue and has become a threat to the US and potentially the entire human race.

You are a team of scientists investigating Dr. Brandt's abandoned laboratory. You've been tasked with finding the only known antidote to virus TS-51 before it gets passed into enemy hands.

However, during the investigation a clumsy member of your team bumps into a shelf, sending vials of the highly contagious virus crashing to the ground. One of them breaks and sends plumes of deadly vapor into the air.

Immediately, everyone is infected but that isn't your biggest problem. The chemical detection sensor has picked up the threat and shut down the facility. Total decontamination will begin in 60 minutes (eliminating all biological organisms inside)!

Your only chance of survival is to scour Dr. Brandt’s laboratory to find the antidote. He has hidden it from the government through a series of riddles, puzzles, and codes that only the smartest can figure out.

If you do not find the security override code and antidote within 1 hour the facility will self-destruct, and there will be no escape.

Rely on your team, intellect, and keen sense of observation to solve the riddles and unlock the secrets to find the antidote and to escape the facility.

Time is of the essence. Do you have what it takes to defeat Dr. Brandt and save yourselves and the World from destructive chemical warfare?

The games are great for anyone aged 7 to infinity!
Recommended: 2-8 players per game.

Who Stole Mona?
Vladimir Stepenaov’s Gallery, Somewhere in Russia

The artworld is in shock when news breaks that arguably the most famous painting in the world has been stolen, the Mona Lisa is missing. The Louvre in Paris that housed the world-famous art piece by Da Vinci, has offered a massive reward, of $50 million.

As an underworld art dealer yourself, you hear on the grapevine that the flamboyant and extremely dangerous Russian billionaire and art gallery owner, Vladimir Stepanov, is responsible for the theft. Stepanov has a reputation as a ruthless and dangerous businessman - get caught, and there’s no telling what he will do. The risks are heavy, but so is the reward. Your team gathers together and forms a plan to infiltrate Stepanov’s private gallery where you are sure he’s stashed away the Mona Lisa. Through your contacts, in the underground art world, your group secures an invite to his gallery. You manage to sneak away from the guards and are able to hide out until the gallery closes.

The guards make their rounds once every hour so you must hurry! One of the world’s greatest pieces of art lies in wait. Use your teamwork to uncover its location and make it out. But you mustn't get caught, if Stepanov’s guards discover you, it will surely be the end for your group. Work fast and remember, time is of the essence!

TH3 C0D3
Cambridge, Massachusetts, January 23rd 2015

“Nitr0,” heard the name? If you haven’t, you’re about to learn. In fact, all of America might soon find it plastered across their TV screens. Nitr0 is the world’s greatest hacker, he’s successfully completed over 300 cyber crimes, yet the FBI doesn’t have any leads to his identity. Early this morning a video was received at FBI Headquarters in Washington, D.C. Nitr0 informed the Bureau of his plan to release a virus that will drain 100 million United States bank accounts of over $75 billion. You are FBI Agent Alex Vargas, a fresh face in the Cyber Crime Unit. Fueled by optimism and a need for success, you determine that taking down Nitr0 would be the best way to climb the ladder to the top. You’ve received an anonymous lead, apparently, Nitr0 has been tracked to an apartment in Cambridge. It’s a long shot, but it’s the only thing you’ve got.

You arrive outside and discover what looks to be an average American college apartment. A powerful clack comes from the door, it’s been sealed shut. The television turns on and Nitr0 himself appears on the screen. He tells you that he was the one who tipped you off about the location, he’s setting you up and in one hour the FBI will trace everything back to you in this apartment. The realization is setting in, the biggest virtual heist in history is about to be pinned on you.

You know that Nitr0 always provides a kill code for every crime in case things go awry. You must find that code, kill the program and escape within the hour. So you don’t take the fall for the biggest crime in American history.

Shanghaied
Hong Kong, December 26, 1848.

You have been relaxing in Hong Kong harbor celebrating Christmas and a friendly man has befriended you and started to buy you drinks. That is the last thing you remember that night. The next day you wake aboard the huge 3-masted 800-ton Chinese ship called the Keying that has set sail on the arduous and risk-filled journey to the United States and Britain around the perilous Cape Horn. You quickly realize that you have been fooled by the King of the Crimps, Joseph 'Bunko' Kelly and forcefully drafted to work with the ships' company of 12 British and 30 Cantonese sailors.

Ahead lies months, if not years, of dangerous, unhealthy, unsanitary conditions with little hope of pay. After weeks on the open sea, an impending storm drives the ship to seek refuge on a small island known to the locals as Samui. While in the ship’s mess hall, you start to hear a familiar sea song: “Way ay up she rises, way ay up she rises, way ay up she rises early in the morning.” The crew is starting to prepare the ship to set sail! Looking around the room, you make eye contact with a few of your shipmates, everyone quickly realizes, now is your only chance to escape! The Keying will set sail again in an hour as the tide waits for no man.

Your Captain, Charles Alfred Kellett, is no fool and it will not be easy to escape for he has rigged many obstacles. The risks are high. If caught, you face a lifetime of punishment or worse, you could be hanged! The next 60 minutes will change your life forever. You and your shipmates, must solve the clues, answer the riddles, find the hidden map, and get off the ship. Leave no stone unturned and above all, don’t forget to watch the clock for time is of the essence! Do you have what it takes to escape the clutches of Captain Kellett?

Budapest Express
Central Europe, February 25th 1931

Onboard the famous trans-European Budapest Express, you are with Karine Peaufiner, a famous French detective from Paris. You are traveling to Budapest to meet with other detectives showcasing the latest developments in crime scene forensics. It is nighttime and you are passing slowly through the heart of Europe during a heavy snowstorm. You are reviewing case notes in your cabin with Karine and your colleagues. Suddenly there is a knock at the door, it is the train manager. He looks worried and asks you to come quickly to the First Class dining coach. When you arrive, you see a man slumped over a restaurant table. He was Sir Clarence Hayden and he has been murdered!

The manager informs you that in one hour the train will stop at the next station, if the killer hasn’t been apprehended, they will be free to escape into the night and get away with this horrible crime! Your reputation as brilliant detectives precedes you, he asks you to solve the crime so the murderer can be caught and brought to justice. You’re able to narrow down 5 suspects who were seen in the dining car around the time Sir Clarence was murdered.

Moving through the cabins and gathering evidence, the killer knows you are hot on their trail and has decided you are their next target. With you out of the picture, they would be free to escape when the train stops. Solve the riddles and puzzles, gather the evidence and solve the murder before it’s too late! Do you have what it takes to find the killer before they find you? Time is of the essence!

Arizona Shootout
Tombstone, Arizona. October 26, 1881

It’s 2:55 in the afternoon, you, Wyatt Earp, and three other marshals are sitting inside the O.K. Corral Saloon discussing the latest series of crimes that are blamed on the local cowboy outlaws. This group of outlaws is known for their violent criminal history. You and the other lawmen have had several previous confrontations with this group. While, you, your brothers Virgil and Morgan, and your best friend Doc Holliday are devising a plan to round up the cowboy outlaws, the townspeople start screaming. Immediately, you all know something bad is about to happen.

Looking out from the window of the saloon, you see 5 outlaws riding into town on their horses and heading toward the saloon, including the notorious Billy Clanton and Frank McLaury. When Billy and Frank draw their pistols, you know it is going to be a fight for your life. You draw and fire in defense of your own life, the lives of your brothers, and Doc Holliday. In a cloud of dust and gun smoke, chaos ensues. You shoot your gun until you run out of bullets! The whole shoot-out takes only 30 seconds - the most terrifying 30 seconds of your life! After the dust settles, 3 bodies lay in front of you. Quickly, you notice two of your people are injured but the rest are unharmed. The marshals have won the fight!

However, there is some bad news: the other 2 outlaws are nowhere to be found. The marshals must quickly identify who has been shot and who is on the run. You will have 60 minutes to complete this task or the 2 outlaws will surely escape to Mexico! Find the clues, solve the puzzles, pick the locks, find the names of the guilty suspects and get out of the saloon within the hour. Rely on your intuition, have confidence in your team, and leave no stone unturned! Remember, as you always say: “Fast is fine, but accuracy is everything. In a gunfight… you need to take your time in a hurry!” Do you have what it takes to complete your mission?

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Escapology Las Vegas is located at 2797 S Maryland PkwyLas Vegas, NV 89109
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Frequently Asked Questions about Escapology Las Vegas

Is this for all ages?
These games are great for anyone aged 7 to infinity!

Will we play with other groups?
No, we will never place you in a game with another group of strangers. All experiences at Escapology are private!

Who can play the game?
Anyone can play our games in groups of 2-5 players.

Are your games wheelchair accessible?

Yes, we pride ourselves on having totally accessible games. There may be occasional puzzles that require additional assistance, but everyone can play an active part in all aspects of the games in general. 

How long will the experience last?
The entire experience will take approximately 1.5 hours, with 1 hour game time.

What skill do I need to play?
No special skills or knowledge must play the games, apart from a decent understanding of English. 

May I leave the room in the middle of the game?
It is better for your experience to stay in the game until you escape, although, in an emergency, you can always leave the game. 

What if I need help during the game?
You'll be monitored closely via secret surveillance linked directly to your dedicated Game Maser in our Control Room. If you are stuck, you may ask them for help. 

May I use my phone or camera in the game rooms?
During the game, we ask that you refrain from using your phones and cameras.